Everytime I try to use the F12 Quicksave feature, the program crashes and gives me the old
"C64 Emulator for Win32/DirectX V9 has stopped working..."
Any idea what gives?
I'm running WIndows Vista, and I have DirectX V10...
Quicksave feature causes program to crash
Moderator: Håkan Sundell
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Stuart Toomer
- Site Co-Admin
- Posts: 786
- Joined: Wed Aug 20, 2003 2:46 pm
- Location: East Yorkshire, England
Re: Quicksave feature causes program to crash
I am using Windows 7. This bug has been confirmed and will be fixed in CCS64 V3.8.
Kind regards,
Stuart Toomer.
Stuart Toomer.
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Christianhal9000
- Posts: 1
- Joined: Mon Mar 22, 2010 10:27 am
Re: Quicksave feature causes program to crash
me too, I am using Windows 7 i want saved the "C64 Emulator for Win32/DirectX V9 has stopped working..." this is bug 
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Stuart Toomer
- Site Co-Admin
- Posts: 786
- Joined: Wed Aug 20, 2003 2:46 pm
- Location: East Yorkshire, England
Re: Quicksave feature causes program to crash
It is already fixed. Please download the latest version, CCS64 V3.8.Christianhal9000 wrote:me too, I am using Windows 7 i want saved the "C64 Emulator for Win32/DirectX V9 has stopped working..." this is bug
Kind regards,
Stuart Toomer.
Stuart Toomer.
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Vladimir Kryuchkov
- Posts: 7
- Joined: Sat Oct 11, 2008 6:48 pm
Re: Quicksave feature causes program to crash
I still have this problem... Once I open CCS64 3.8, and try to save a state, the emulator crashes.
I get the following error message:
"C64 Emulator for Win32/DirectX V9 has stopped working"
"A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available."
(And not so surprisingly, there was no solution available.)
If you need to know something about my laptop and OS in order to solve this problem/bug more easily, I have copy/pasted some information below.
LAPTOP & OS
===============================================================
------------------
System Information
------------------
Time of this report: 6/6/2010, 21:48:41
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv7 Notebook PC
BIOS: Default System BIOS
Processor: AMD Athlon(tm) II Dual-Core M320 (2 CPUs), ~2.1GHz
Memory: 4096MB RAM
Available OS Memory: 4092MB RAM
Page File: 2386MB used, 5796MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
EMULATOR
===============================================================
CCS64 3.8 - (C) 2010 Per Håkan Sundell
(C) 2010 Computerbrains
Version Build March 20th 2010 - Windows/DirectX v9
Version HARDSID
Shareware version
I didn't have this problem with saving states before but back then I was using Windows XP and some older version of CCS64.
I get the following error message:
"C64 Emulator for Win32/DirectX V9 has stopped working"
"A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available."
(And not so surprisingly, there was no solution available.)
If you need to know something about my laptop and OS in order to solve this problem/bug more easily, I have copy/pasted some information below.
LAPTOP & OS
===============================================================
------------------
System Information
------------------
Time of this report: 6/6/2010, 21:48:41
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv7 Notebook PC
BIOS: Default System BIOS
Processor: AMD Athlon(tm) II Dual-Core M320 (2 CPUs), ~2.1GHz
Memory: 4096MB RAM
Available OS Memory: 4092MB RAM
Page File: 2386MB used, 5796MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
EMULATOR
===============================================================
CCS64 3.8 - (C) 2010 Per Håkan Sundell
(C) 2010 Computerbrains
Version Build March 20th 2010 - Windows/DirectX v9
Version HARDSID
Shareware version
I didn't have this problem with saving states before but back then I was using Windows XP and some older version of CCS64.
Re: Quicksave feature causes program to crash
This is probably because CCS64 tries to save your state in a system protected directory like C:\Programs. Since Windows prohibits the creation or modification of files in such directories, CCS64 crashes. Try running CCS64 as admin...that should work.