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PostPosted: Mon Mar 01, 2010 5:33 am 
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Joined: Mon Mar 01, 2010 5:23 am
Posts: 1
Everytime I try to use the F12 Quicksave feature, the program crashes and gives me the old


"C64 Emulator for Win32/DirectX V9 has stopped working..."

Any idea what gives?

I'm running WIndows Vista, and I have DirectX V10...


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PostPosted: Tue Mar 16, 2010 11:49 pm 
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Joined: Wed Aug 20, 2003 2:46 pm
Posts: 786
Location: East Yorkshire, England
I am using Windows 7. This bug has been confirmed and will be fixed in CCS64 V3.8.

_________________
Kind regards,

Stuart Toomer.


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PostPosted: Mon Mar 22, 2010 10:31 am 
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Joined: Mon Mar 22, 2010 10:27 am
Posts: 1
me too, I am using Windows 7 i want saved the "C64 Emulator for Win32/DirectX V9 has stopped working..." this is bug :cry:


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PostPosted: Mon Mar 22, 2010 10:54 pm 
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Joined: Wed Aug 20, 2003 2:46 pm
Posts: 786
Location: East Yorkshire, England
Christianhal9000 wrote:
me too, I am using Windows 7 i want saved the "C64 Emulator for Win32/DirectX V9 has stopped working..." this is bug :cry:


It is already fixed. Please download the latest version, CCS64 V3.8.

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Kind regards,

Stuart Toomer.


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PostPosted: Sun Jun 06, 2010 9:07 pm 
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Joined: Sat Oct 11, 2008 6:48 pm
Posts: 7
I still have this problem... Once I open CCS64 3.8, and try to save a state, the emulator crashes. :(

I get the following error message:
"C64 Emulator for Win32/DirectX V9 has stopped working"
"A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available."

(And not so surprisingly, there was no solution available.)

If you need to know something about my laptop and OS in order to solve this problem/bug more easily, I have copy/pasted some information below.

LAPTOP & OS
===============================================================

------------------
System Information
------------------
Time of this report: 6/6/2010, 21:48:41
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv7 Notebook PC
BIOS: Default System BIOS
Processor: AMD Athlon(tm) II Dual-Core M320 (2 CPUs), ~2.1GHz
Memory: 4096MB RAM
Available OS Memory: 4092MB RAM
Page File: 2386MB used, 5796MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)


EMULATOR
===============================================================
CCS64 3.8 - (C) 2010 Per Håkan Sundell
(C) 2010 Computerbrains
Version Build March 20th 2010 - Windows/DirectX v9
Version HARDSID
Shareware version


I didn't have this problem with saving states before but back then I was using Windows XP and some older version of CCS64.


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PostPosted: Thu Jul 15, 2010 7:50 pm 
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Joined: Thu Jul 15, 2010 7:44 pm
Posts: 1
This is probably because CCS64 tries to save your state in a system protected directory like C:\Programs. Since Windows prohibits the creation or modification of files in such directories, CCS64 crashes. Try running CCS64 as admin...that should work.


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