(On 98 and XP) - v3.0 ß 1.3 doesn't remember the path where you last loaded a D64.
After startup device 8 always shows "Path:" (yup, empty)
Selecting ".." doesn't change anything, you must select a volume and navigate to your .d64 directory after every restart.
(No, c64.cfg is not read-only here )
Kai Spitzley, heechee.net =)
lastninja.c64.org, girls.c64.org
Stuart Toomer wrote:Confirmed. When starting CCS64 a-fresh, CCS64 is not remember to set the Disk/Tape directory initially to the $LOADPATH setting in the C64.CFG file.
Erm, I tried again, and CCS64 'remembered' the load-directory. I cannot be sure that this is a genuine bug or a spurious fault. (Windows ME)
Ah, when I select a D64 file ccs64 remembers the directory (selecting a D64 is enough, no need to run anything) but when I only start a .prg file and then quit the emulator the loadpath is not updated. There you go.
Kai Spitzley, heechee.net =)
lastninja.c64.org, girls.c64.org
heechee wrote:Ah, when I select a D64 file ccs64 remembers the directory (selecting a D64 is enough, no need to run anything) but when I only start a .prg file and then quit the emulator the loadpath is not updated. There you go.
CCS64 updates the $LOADPATH setting for D64/G64/T64 files, but not for TAP/PRG/P00 files.