The 1 to 2K Text Adventure Competition

Discussions of certain games for the Commodore 64 computer.

Moderator: Håkan Sundell

Post Reply
Paul Panks
Posts: 3
Joined: Thu Jun 24, 2004 7:01 am
Location: Phoenix, Arizona (USA)
Contact:

The 1 to 2K Text Adventure Competition

Post by Paul Panks »

I am organizing a 1 to 2KB text adventure competition. See below:

http://panks.freeshell.org/advcomp.html

"Is it possible to write a text adventure in under 2K of RAM? Some
people have tried, and some have succeeded.

I would like to officially announce the formation of The 1st Annual 1
to 2K Classic Text Adventure Competition. I will be accepting BASIC,
C/C++, Fortran and Assembly language submissions for 1 to 2K text
adventures written for the following computing platforms: Commodore
64/128/+4/Vic-20/PET, TI 99/4A, IBM PC/PCJr, Atari 400/800, Apple
II/IIe, Sinclair, TRS-80, Color Computer, Acorn, Tomy Tutor, Bally
Astrocade, Linux, Mac and Windows/DOS.

Please submit your 1 to 2K adventure games to me. The 2K size can be
either the source coce, or the EXE, BIN, OBJ, PRG, ELF or other
self-contained, self-running binary. So you can thus have, say, a 8K
source code listing, so long as the binary format doesn't exceed 2.9KB
of size. You may also crunch the binary down with a compressing
program such as UPX or Winzip. The competition officially begins on
June 28, 2004, and runs through September 29, 2004. I will post all
submissions, regardless of when they were submitted, and then review
them and post grades on this page on October 7th. Good luck! =)

To help get you started, see my 8KB adventure game, in BASIC, called
The Melarkian.

Sincerely,

Paul Allen Panks
dunric@gmail.com
****************************************

Few cats act their age, while most just cough
up fur balls.

****************************************
Post Reply