Blit effects

Requests and discussion of possible enhancements of the CCS64 emulator.

Moderator: Håkan Sundell

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Maccy
Posts: 2
Joined: Wed Sep 24, 2003 3:25 pm

Blit effects

Post by Maccy »

It would be cool if blit effects like scale2x, scale3x, hq2x and hq3x could be added to CCS64.

I know that it's pretty lame, but it would be cool to rejoy the old classics with enhanced graphics and you could leave them disabled if you would to enjoy the original graphic "pixellation". I've tried with AdvancedMESS and they work very well...the problem is that C64 driver in MESS is not very advanced (sound missing, for example).
Can't wait for Turrican II with hq2x :PPP

Thank you in advance.

P.S. I think they're all OpenSource (AdvancedMAMEso licence shouldn't be a problem.
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Maccy
Stuart Toomer
Site Co-Admin
Posts: 786
Joined: Wed Aug 20, 2003 2:46 pm
Location: East Yorkshire, England

Post by Stuart Toomer »

I'm not sure about this, since CCS64 is not open-source itself...
Kind regards,

Stuart Toomer.
Maccy
Posts: 2
Joined: Wed Sep 24, 2003 3:25 pm

Post by Maccy »

You're right. It's possible but it's not so straightforward.
Taken from Scale2x page:

It is also used in some closed source projects (which use rewritten implementations due the license restrictions) :
- Nebula
- Kawaks (with the name KScale)

It could be used but with some restriction. Oh, well I hope they could be added anyway :wink:
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Maccy
BuckoA51
Posts: 1
Joined: Sun Nov 21, 2004 10:07 pm

Post by BuckoA51 »

These blit effects are appearing in loads of emulators now, I`d really love to see them in a c64 emulator since my monitor just makes the games look too pixelated.
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