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PostPosted: Sun Mar 03, 2013 4:34 pm 
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Joined: Sun Mar 03, 2013 4:23 pm
Posts: 1
Hello all,
I have a problem while playing some C64 RPG on CCS64 3.9
The issue is, that there is some "death timer" at one point in the game, that has been likely designed for the speed of a real C64, but playing it on a 3.1 GHz PC + CCS64 it seems to be impossible to overcome it, because due to the huge speed the timer expires within a few seconds, yet before I could reach the exit point from the area
I have tried a few settings in the emulator, that seemed to be a possible solution to slow down the running (e.g Options/General/Speed), but without success so far
Could anyone advise how I could overcome this issue
Thank you for any help in advance
/H


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