Search found 11 matches
- Sat Jun 19, 2004 6:12 pm
- Forum: C64 and Games
- Topic: Last Ninja 1
- Replies: 3
- Views: 10824
- Wed Oct 08, 2003 8:15 pm
- Forum: CCS64 Bugs
- Topic: Functions interfering with each other in the menu system
- Replies: 4
- Views: 5242
My post was entirely unrelated to the Alt+TAB problem. ;) It was indeed about the ccs64 internal problem. And the problem seems to be a (virtually ;) ) stuck ALT key.
It happened that when I changed speed or swapped joystick ports something else would happen. (like a screenshot beng taken, as you ...
It happened that when I changed speed or swapped joystick ports something else would happen. (like a screenshot beng taken, as you ...
- Wed Oct 08, 2003 3:22 pm
- Forum: CCS64 Bugs
- Topic: Functions interfering with each other in the menu system
- Replies: 4
- Views: 5242
I especially encountered this when switching to other applications. It is as if the ALT key stays pressed. Pressing ALT once seems to revert to normal behaviour. (until you switch to another program again)
Is a fix planned ? :)
PS: Stuart, did I mention it's great of you to help Per out ? That way ...
Is a fix planned ? :)
PS: Stuart, did I mention it's great of you to help Per out ? That way ...
- Wed Oct 08, 2003 12:46 pm
- Forum: CCS64 Bugs
- Topic: Beta 1.3 forgets last directory
- Replies: 6
- Views: 6457
- Tue Oct 07, 2003 10:03 pm
- Forum: CCS64 Bugs
- Topic: Beta 1.3 forgets last directory
- Replies: 6
- Views: 6457
Beta 1.3 forgets last directory
(On 98 and XP) - v3.0 ß 1.3 doesn't remember the path where you last loaded a D64. :?
After startup device 8 always shows "Path:" (yup, empty)
Selecting ".." doesn't change anything, you must select a volume and navigate to your .d64 directory after every restart.
(No, c64.cfg is not read-only ...
After startup device 8 always shows "Path:" (yup, empty)
Selecting ".." doesn't change anything, you must select a volume and navigate to your .d64 directory after every restart.
(No, c64.cfg is not read-only ...
- Tue Oct 07, 2003 9:59 pm
- Forum: CCS64 Bugs
- Topic: Switching to other programs using Alt-Tab doesn't work (1.3)
- Replies: 4
- Views: 8335
Even if you keep ALT pressed and hit TAB several times ? (try this more than once, with a couple of applications running in the background)
This in Win98 btw.
I tried it on XP and it works fine.. :?:
It's only mildly annoying, there'r another thing that's been bugging me (on 98 *and* XP) - v3.0 ß 1 ...
This in Win98 btw.
I tried it on XP and it works fine.. :?:
It's only mildly annoying, there'r another thing that's been bugging me (on 98 *and* XP) - v3.0 ß 1 ...
- Tue Oct 07, 2003 2:48 pm
- Forum: CCS64 Bugs
- Topic: Switching to other programs using Alt-Tab doesn't work (1.3)
- Replies: 4
- Views: 8335
Switching to other programs using Alt-Tab doesn't work (1.3)
In the latest beta (1.3) you can't switch to other Windows programs using Alt-TAB. When in a different program you can switch to ccs64 but once inside pressing Alt-TAB won't show the running tasks anymore.
(this is pretty random, sometime it switches, but most of the time not. :-/ )
(this is pretty random, sometime it switches, but most of the time not. :-/ )
- Tue Oct 07, 2003 2:33 pm
- Forum: CCS64 Bugs
- Topic: Pausing the emulator resets palette color
- Replies: 0
- Views: 3291
Pausing the emulator resets palette color
Leaving the paused mode (using Alt-P) resets the color palette mode to "normal" although it still says "Use PAL palette" in the video options.
Pressing left and right in the same screen (= quickly switching to "normal" and back to "use PAL palette") shows the correct colors but pausing the emulator ...
Pressing left and right in the same screen (= quickly switching to "normal" and back to "use PAL palette") shows the correct colors but pausing the emulator ...
- Tue Sep 23, 2003 11:08 am
- Forum: CCS64 Multi-Play Appointments
- Topic: First test. (Post your experiences here please.)
- Replies: 0
- Views: 7024
First test. (Post your experiences here please.)
Ok, since I have two PCs here I tried playing with myself heheh on raqman's server. Both PCs connected and all I can say is that it is pretty not funny with a ping >100 ms.
Both players control the game simultaneously, both players can bypass the crackerscreen with space and both players can play ...
Both players control the game simultaneously, both players can bypass the crackerscreen with space and both players can play ...
- Tue Sep 23, 2003 11:07 am
- Forum: CCS64 Enhancements
- Topic: .PRG support in multiplayer mode
- Replies: 1
- Views: 2695
.PRG support in multiplayer mode
.PRG support in multiplayer mode would be nice. 
- Tue Sep 23, 2003 11:06 am
- Forum: CCS64 and Multi-Play
- Topic: Multiplayer FaQ?
- Replies: 9
- Views: 49501