Hi,
I've just re-analyzed the stuff. OpenOffice-Basic doesn't PUT 0-values into the binary files, so there are many values missing, when importing the data from the PRG-file. Solution: I wrote the same macro in VBA in Excel. Now everything works fine. If somebody's interested in the Excel-Sheet ...
Search found 4 matches
- Thu Jun 28, 2007 1:50 pm
- Forum: C64 Emulation
- Topic: C64 Program ("PRG") Editor...
- Replies: 4
- Views: 13992
- Thu Jun 28, 2007 1:50 pm
- Forum: CCS64 Usability Problems
- Topic: How to get sprite data from a spreadsheet into CCS64?
- Replies: 1
- Views: 3621
No it works!!!
Hi,
I've just re-analyzed the stuff. OpenOffice-Basic doesn't PUT 0-values into the binary files, so there are many values missing, when importing the data from the PRG-file. Solution: I wrote the same macro in VBA in Excel. Now everything works fine. If somebody's interested in the Excel-Sheet ...
I've just re-analyzed the stuff. OpenOffice-Basic doesn't PUT 0-values into the binary files, so there are many values missing, when importing the data from the PRG-file. Solution: I wrote the same macro in VBA in Excel. Now everything works fine. If somebody's interested in the Excel-Sheet ...
- Thu Jun 28, 2007 10:44 am
- Forum: C64 Emulation
- Topic: C64 Program ("PRG") Editor...
- Replies: 4
- Views: 13992
Just a question about that project
Hi, I've just posted this under another topic. I wasn't able to check your PRG-File-Viewer, but propably you have a better understanding of the PRG-Files. I've tried to write sprite data, that I have calulated in a spreadsheet into a PRG-file, but the data wasn't successfully imported into CCS64 ...
- Wed Jun 27, 2007 4:42 pm
- Forum: CCS64 Usability Problems
- Topic: How to get sprite data from a spreadsheet into CCS64?
- Replies: 1
- Views: 3621
How to get sprite data from a spreadsheet into CCS64?
Hi folks,
it's about 20 years ago, when I wrote my last code on the original C64. Now I'm about to write a small game within the CCS64 Emulator. I've created a spreadsheet in OpenOffice to design and let calulate the data for some sprites that I want to use in the game. These are 3 animation cycles ...
it's about 20 years ago, when I wrote my last code on the original C64. Now I'm about to write a small game within the CCS64 Emulator. I've created a spreadsheet in OpenOffice to design and let calulate the data for some sprites that I want to use in the game. These are 3 animation cycles ...