Search found 4 matches

by noguru
Thu Jun 28, 2007 1:50 pm
Forum: C64 Emulation
Topic: C64 Program ("PRG") Editor...
Replies: 4
Views: 13992

Now it works

Hi,

I've just re-analyzed the stuff. OpenOffice-Basic doesn't PUT 0-values into the binary files, so there are many values missing, when importing the data from the PRG-file. Solution: I wrote the same macro in VBA in Excel. Now everything works fine. If somebody's interested in the Excel-Sheet ...
by noguru
Thu Jun 28, 2007 1:50 pm
Forum: CCS64 Usability Problems
Topic: How to get sprite data from a spreadsheet into CCS64?
Replies: 1
Views: 3621

No it works!!!

Hi,

I've just re-analyzed the stuff. OpenOffice-Basic doesn't PUT 0-values into the binary files, so there are many values missing, when importing the data from the PRG-file. Solution: I wrote the same macro in VBA in Excel. Now everything works fine. If somebody's interested in the Excel-Sheet ...
by noguru
Thu Jun 28, 2007 10:44 am
Forum: C64 Emulation
Topic: C64 Program ("PRG") Editor...
Replies: 4
Views: 13992

Just a question about that project

Hi, I've just posted this under another topic. I wasn't able to check your PRG-File-Viewer, but propably you have a better understanding of the PRG-Files. I've tried to write sprite data, that I have calulated in a spreadsheet into a PRG-file, but the data wasn't successfully imported into CCS64 ...
by noguru
Wed Jun 27, 2007 4:42 pm
Forum: CCS64 Usability Problems
Topic: How to get sprite data from a spreadsheet into CCS64?
Replies: 1
Views: 3621

How to get sprite data from a spreadsheet into CCS64?

Hi folks,
it's about 20 years ago, when I wrote my last code on the original C64. Now I'm about to write a small game within the CCS64 Emulator. I've created a spreadsheet in OpenOffice to design and let calulate the data for some sprites that I want to use in the game. These are 3 animation cycles ...