Search found 3 matches
- Tue Jun 12, 2007 9:53 pm
- Forum: CCS64 Enhancements
- Topic: Swapping Joystick Buttons
- Replies: 7
- Views: 15234
Well, there's no problem with calibration - my joystick works just fine. But my proposed feature would perfectly fit into the calibration process. Let's say the user starts the joystick calibration, moves his stick into all the directions etc, and then he could be asked "press the joystick button ...
- Tue Jun 05, 2007 7:38 pm
- Forum: CCS64 Enhancements
- Topic: Swapping Joystick Buttons
- Replies: 7
- Views: 15234
Well I know that feature - and use it quite often ;)
But that's not the thing I meant... my problem is that I've got a Competition Pro USB with 4 buttons, but only one of those buttons is considered as the "C64 fire button" in CCS64. And for me, it's the wrong one ;) so there should be either the ...
But that's not the thing I meant... my problem is that I've got a Competition Pro USB with 4 buttons, but only one of those buttons is considered as the "C64 fire button" in CCS64. And for me, it's the wrong one ;) so there should be either the ...
- Sat May 26, 2007 9:40 pm
- Forum: CCS64 Enhancements
- Topic: Swapping Joystick Buttons
- Replies: 7
- Views: 15234
Swapping Joystick Buttons
Hello,
I bought the Competition Pro USB-Version, which is of course very well-suited for C64-emulation ;)
But one problem is that the LEFT big red button is considered to be Button 1, which means that CCS64 will only respond to the left button, ignoring the other three.
For my personal "playing ...
I bought the Competition Pro USB-Version, which is of course very well-suited for C64-emulation ;)
But one problem is that the LEFT big red button is considered to be Button 1, which means that CCS64 will only respond to the left button, ignoring the other three.
For my personal "playing ...