Search found 12 matches

by iAN CooG/HF
Wed Jun 09, 2004 11:29 pm
Forum: CCS64 Usability Problems
Topic: Save problem
Replies: 9
Views: 8198

Re: Save problem

Is this supported by CCS64
Yes it is , but sometimes fails to refresh the contents of the disk currently loaded in memory.
Select another d64 then back to your d64, or simply reselect your d64 after saving.
Also enable true drive emulation by selecting f9/drive8/emulation mode NORMAL, which should ...
by iAN CooG/HF
Sun Apr 11, 2004 8:52 pm
Forum: CCS64 Bugs
Topic: v3.0 bug?: command line options (load at start)
Replies: 13
Views: 14254

I would assume that the command-line options do not work with CCS64 V3.0 BETA,
Why don't you ask to Per Hakan Sundell instead?
since this is a pure Windows-based package now, i.e. does not support command-line options.
False. CCS 2.0 as well as WinVice are Windows programs and command line works ...
by iAN CooG/HF
Sun Mar 14, 2004 2:41 am
Forum: CCS64 Usability Problems
Topic: Sound emulation failure - help!
Replies: 5
Views: 5306

cdearborn wrote:Would much rather have a windowed version
ccs -window
in ccs 2.0b (feb 2002, win9x)
by iAN CooG/HF
Wed Feb 04, 2004 12:52 am
Forum: CCS64 and Demos
Topic: 1541 (Un)Compatibility problem in 2 latest demos
Replies: 13
Views: 20654

Your problem you are having with certainloaders is due to the fact hat your 1541.rom is ALSO an old revision. Try using the one that comes with VICE (latest 1541 ROM) and the stuff should work.
I can't confirm, but still I'm using CCS2.0b. Tried now with rev3 kernal+c1541.rom from Vice - and yes ...
by iAN CooG/HF
Sat Jan 24, 2004 2:01 am
Forum: CCS64 Bugs
Topic: An odd BASIC INPUT problem
Replies: 7
Views: 7629

nicknicknickandnick wrote:Next I replaced the kernal.rom file with VICE's. That fixed it -- the effect disappeared.
Another rev.2 kernal bug, then. Vice uses a rev.3 and many games/demos in CCS work correctly only with this.
What happens in vice if you put the CCS kernal? same bug?
by iAN CooG/HF
Mon Jan 05, 2004 1:45 am
Forum: CCS64 and Demos
Topic: 1541 (Un)Compatibility problem in 2 latest demos
Replies: 13
Views: 20654

Support for the Serpentine cartridge has only been added to CCS64 V3.0 BETA.
I know. So I've made Serpentine.prg playable also in ccs 2.0 because of some "interfering" JSRs in CART code :)
CCS64 V2.0 BETA is no longer developed by Hakan.
No problem. I'll continue using it. Tested 3.0 at office ...
by iAN CooG/HF
Sun Jan 04, 2004 10:39 pm
Forum: CCS64 and Demos
Topic: 1541 (Un)Compatibility problem in 2 latest demos
Replies: 13
Views: 20654


http://homepage.ntlworld.com/stuart.toomer/KBArticles/CCS64_KB_I_004.htm
I also noticed that CCS 2.0b (feb02) can't run the CART version of Serpentine (or SerpentiLe, call it what you prefer :P )
I've ripped it and made a working (and +1 trained) standalone PRG, tested with all kernels and ...
by iAN CooG/HF
Sun Jan 04, 2004 10:33 pm
Forum: CCS64 and Demos
Topic: 1541 (Un)Compatibility problem in 2 latest demos
Replies: 13
Views: 20654

I have also noticed that the CCS64 Fast-Loader is not compatible with IFFLS, as used in recent NOStalgia cracks.
Which game? I always use Return to load the main file from F9/drive 8 (so in "fast" emulaton) and they load all correctly. I always use alt-e/1541 status on to see if drive is working ...
by iAN CooG/HF
Sun Jan 04, 2004 9:29 pm
Forum: CCS64 and Games
Topic: How to enter poke codes?
Replies: 2
Views: 5079

Re: How to enter poke codes?

I am sorry if I missed something in the documentation, but I can't figure out how to enter poke codes. When I load a game (Miner 2049'er), it auto-starts? I forgot how we did it back then... Please halp!
It autostarts because *you* told CCS to do so. Anyway, if you know the SYS address to restart ...
by iAN CooG/HF
Sun Jan 04, 2004 9:13 pm
Forum: CCS64 and Demos
Topic: 1541 (Un)Compatibility problem in 2 latest demos
Replies: 13
Views: 20654

In these 2 cases, rev 3 kernal does not change things. You have to use JiffyDos.
by iAN CooG/HF
Sun Jan 04, 2004 12:16 am
Forum: CCS64 and Demos
Topic: 1541 (Un)Compatibility problem in 2 latest demos
Replies: 13
Views: 20654

1541 (Un)Compatibility problem in 2 latest demos

"Anyone" and "Game Over" by FLT+Crest have a particular loader that prevents CCS 2.0b (feb'02) from loading part 2, even using "normal" loading of main part.
Use Jiffydos 6.01 Rom to work around, I've been able to watch the demos to the end only this way.

Hint already added to CSDB entries comments ...
by iAN CooG/HF
Sat Jan 03, 2004 11:51 pm
Forum: CCS64 and Demos
Topic: CCS uses Kernal Rom rev.2, use rev. 3 instead!
Replies: 1
Views: 10630

CCS uses Kernal Rom rev.2, use rev. 3 instead!

Some demo/game have problem with the Kernal Roms provided with CCS, actually a Rev. 2 rom.
Using Rev. 3 Rom (the one provided with WinVice for example) solves most problems.