I still have this problem... Once I open CCS64 3.8, and try to save a state, the emulator crashes.
I get the following error message:
"C64 Emulator for Win32/DirectX V9 has stopped working"
"A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available."
(And not so surprisingly, there was no solution available.)
If you need to know something about my laptop and OS in order to solve this problem/bug more easily, I have copy/pasted some information below.
LAPTOP & OS
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System Information
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Time of this report: 6/6/2010, 21:48:41
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv7 Notebook PC
BIOS: Default System BIOS
Processor: AMD Athlon(tm) II Dual-Core M320 (2 CPUs), ~2.1GHz
Memory: 4096MB RAM
Available OS Memory: 4092MB RAM
Page File: 2386MB used, 5796MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
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DxDiag Notes
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Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
EMULATOR
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CCS64 3.8 - (C) 2010 Per HÃ¥kan Sundell
(C) 2010 Computerbrains
Version Build March 20th 2010 - Windows/DirectX v9
Version HARDSID
Shareware version
I didn't have this problem with saving states before but back then I was using Windows XP and some older version of CCS64.