.d64 files generated with com1541
Posted: Tue Sep 04, 2007 6:25 pm
Hello,
there is a 'new' .d64 file format which supports GCR code and track error information used by some of the old copy protections (Ghostbusters) or the fast loader 'Heureka Sprint' (among others) implemented e.g. in the Turrican II original (as far as I know). I think this format also supports half tracks. The files are generated using an X1541 cable with the tool 'com1541' that is part of (the second best C64 emulator :-) C64S.
My question is if it would be possible to add (read) support for this file format to CCS64 or would that be too much effort compared to the benefit achieved (playing images from original games).
Thanks,
Tom
there is a 'new' .d64 file format which supports GCR code and track error information used by some of the old copy protections (Ghostbusters) or the fast loader 'Heureka Sprint' (among others) implemented e.g. in the Turrican II original (as far as I know). I think this format also supports half tracks. The files are generated using an X1541 cable with the tool 'com1541' that is part of (the second best C64 emulator :-) C64S.
My question is if it would be possible to add (read) support for this file format to CCS64 or would that be too much effort compared to the benefit achieved (playing images from original games).
Thanks,
Tom