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freeze function bug?

Posted: Sat Oct 11, 2003 10:05 pm
by Laze
Greetings
I'm not sure this even is a bug but sometimes when I use the freeze function (in Zorro and Kickstart 2 but I don't think the games has anything to do with it)the emulator closes. When I restart and load freeze it closes again. Anyone tried this and what do U think?
Regards
-Laze

Re: freeze function bug?

Posted: Sat Oct 11, 2003 11:25 pm
by Stuart Toomer
Laze wrote:Greetings
I'm not sure this even is a bug but sometimes when I use the freeze function (in Zorro and Kickstart 2 but I don't think the games has anything to do with it)the emulator closes. When I restart and load freeze it closes again. Anyone tried this and what do U think?
Regards
-Laze


It seems fine to me.

Freeze issues

Posted: Mon Oct 13, 2003 1:27 am
by StevenRoy
The emulator might be crashing due to corrupted freeze images. I've seen that a lot because the different versions of CCS64 2.0 save freeze files differently. Whenever I upgraded to a newer version of CCS64 2.0 beta, my old freeze images stopped working. CCS64 would immediately exit (without explanation) when I tried to load one of the old images. (The formats were similar enough, though, that it was rather easy to write a program that would convert old images to work with newer CCS64 2.0 versions. Maybe I should put that program online.)

If the emulator also crashes when you try to -save- a freeze image, though, then you've got a different problem. Probably a much more mysterious one... Or it could just be a problem in the version of CCS64 that you have. Newer versions of CCS64 3.0 are put online at regular intervals. Maybe they'll work better. Maybe not.

Posted: Fri Nov 21, 2003 12:50 pm
by zaphod
Anyone else experienced freeze corruption when repeatedly quickfreezing? Twice now i've had to give up on a game cause my freeze corrupted.