Two small bugs and a feature request
Posted: Tue Jun 12, 2012 7:13 pm
First I'd like to thank to Hakan for this great emulator and Stuart for his testing.
I like the CCS64 interface. It's so much easier to use than Vice.
I use CCS64 together with a tool called powerstrip. Powerstrip can force your videcard to 50 HZ.
This is nice on an lcd screen. It doesn't flicker. Now use screen sync in CCS64 and scrolling is perfectly smooth and at the right speed.
Unfortunately there's two small bugs I'd like to report.
1) The filter emulation is way to strong. To notice this, play a game like International Karate+ (IK+). Play it for a while with SID filters on. During gameplay you will notice one of the voices almost disappears and sounds weird. The filter emulation is causing this. It sounds good with filter emulation turned off. This isn't a CPU issue. My Intel I7 processor is fast enough.
2) Not sure this is a bug. When I start the 2nd reality demo (it's ported to the C64 and great) using F9, and choose the disk, it starts. But after a while the sounds goes out of sync. This can be heard extremely well in the part with the falling chessboard pattern.
The strange thing is, when I load the same demo using the "load" command (so the old fashioned way) it runs okay. Must be some fastloader isue I guess. It won't boot on Vice at all. Only using the normal load command it works on both emulators.
One more feature request. Is it possible to add checkmarks to the selected settings in the menu when running in Windowed mode? For instance the Maximum speed setting and the 5 x speed setting in the menu don't have checkmarks. So you can't see if they are selected or not. Offcourse you can tell by the behaviour of your emulated C64, but still it would be nice to see checkmarks in the menu when you select that option. I think it's very easy to implement it.
I like the CCS64 interface. It's so much easier to use than Vice.
I use CCS64 together with a tool called powerstrip. Powerstrip can force your videcard to 50 HZ.
This is nice on an lcd screen. It doesn't flicker. Now use screen sync in CCS64 and scrolling is perfectly smooth and at the right speed.
Unfortunately there's two small bugs I'd like to report.
1) The filter emulation is way to strong. To notice this, play a game like International Karate+ (IK+). Play it for a while with SID filters on. During gameplay you will notice one of the voices almost disappears and sounds weird. The filter emulation is causing this. It sounds good with filter emulation turned off. This isn't a CPU issue. My Intel I7 processor is fast enough.
2) Not sure this is a bug. When I start the 2nd reality demo (it's ported to the C64 and great) using F9, and choose the disk, it starts. But after a while the sounds goes out of sync. This can be heard extremely well in the part with the falling chessboard pattern.
The strange thing is, when I load the same demo using the "load" command (so the old fashioned way) it runs okay. Must be some fastloader isue I guess. It won't boot on Vice at all. Only using the normal load command it works on both emulators.
One more feature request. Is it possible to add checkmarks to the selected settings in the menu when running in Windowed mode? For instance the Maximum speed setting and the 5 x speed setting in the menu don't have checkmarks. So you can't see if they are selected or not. Offcourse you can tell by the behaviour of your emulated C64, but still it would be nice to see checkmarks in the menu when you select that option. I think it's very easy to implement it.