CCS64 3.9 crashes on quit
Posted: Mon May 28, 2012 8:42 am
The new version is really great - especially that "sync to screen" is working correctly now! 
BUT - unfortunately - when quitting cc64.exe it crashes (screen freezes) and I have to start the task manager to kill the task to be able to return to Windows (using full screen mode, screen resolution 352x288 in 50 Hz). So I can not set any options because they are only saved when quitting the emulator. Thank god I do not have to change any settings for now...
I also noticed that it happens now and then that keys that are defined for the joystick get stuck again (as mentioned in my previous posting). I got rid of this problem with ccs64 3.5 but now, with 3.9, I have this problem again. Sometimes e.g. the key for "left" gets stuck - I can walk to the right, up or press firebutton but as soon as I release the joystick the player walks to the left again. This stays that way until I press the key for "left" again - then it is released and it is working normally again. But it occurs again now and then. This is veeeeery unpleasant... It seems that this does only happen with Joystick 1, I've not experienced this when a game is controlled by Joystick 2. I've read in the history that something similar happend with Windows 2000/NT.
Moreover saving to Windows file system directories still does not work. Games still have to be on disk images to be able to save. This is simply inconvenient because if you do not notice that before saving, the emulator hangs and you can not save anymore.
I'm using Win XP SP3 (32bit) on an AMD X4 640 (4x3 GHz) with 4 GB RAM (I upgraded in the mean time from my AMD X2 4200+ to the AMD X4 640). Now it's even faster - and there is no excuse anymore that the processor is not fast enough for CCS64...
That was the reason why I thought a RC would be better before releasing the final 3.9 version...
BUT - unfortunately - when quitting cc64.exe it crashes (screen freezes) and I have to start the task manager to kill the task to be able to return to Windows (using full screen mode, screen resolution 352x288 in 50 Hz). So I can not set any options because they are only saved when quitting the emulator. Thank god I do not have to change any settings for now...
I also noticed that it happens now and then that keys that are defined for the joystick get stuck again (as mentioned in my previous posting). I got rid of this problem with ccs64 3.5 but now, with 3.9, I have this problem again. Sometimes e.g. the key for "left" gets stuck - I can walk to the right, up or press firebutton but as soon as I release the joystick the player walks to the left again. This stays that way until I press the key for "left" again - then it is released and it is working normally again. But it occurs again now and then. This is veeeeery unpleasant... It seems that this does only happen with Joystick 1, I've not experienced this when a game is controlled by Joystick 2. I've read in the history that something similar happend with Windows 2000/NT.
Moreover saving to Windows file system directories still does not work. Games still have to be on disk images to be able to save. This is simply inconvenient because if you do not notice that before saving, the emulator hangs and you can not save anymore.
I'm using Win XP SP3 (32bit) on an AMD X4 640 (4x3 GHz) with 4 GB RAM (I upgraded in the mean time from my AMD X2 4200+ to the AMD X4 640). Now it's even faster - and there is no excuse anymore that the processor is not fast enough for CCS64...
That was the reason why I thought a RC would be better before releasing the final 3.9 version...