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CCS64 V3.0 Beta 1.2 - Various small fixes

Posted: Fri Sep 19, 2003 2:17 pm
by Håkan Sundell
Updates since beta 1.1:

* Now it should be possible to multiplay all kind of game-images, including cartridges (.CRT) and subparts of .T64/.D64 files.

* The CCS64 application is now more friendly towards other application, as it no longer uses more CPU power than necessary.

* It now uses DirectX/DirectInput for handling keyboard strikes, which means that it no longer annoyingly enters the windows menu bar when pressing the Alt or F10 keys.

* Whenever the 6510 CPU enters halt mode (because of execution of illegal instructions), a message appears with the option of entering the Machine Code Monitor for possible debugging of the C64 program.

* Various other very small fixes.

Regards,
Håkan Sundell

Great Job

Posted: Fri Sep 19, 2003 6:21 pm
by raqman
Guess you get a lot of this, but great job, I will be registering my version of CCS64 for your efforts on Multiplayer, hope others do the same and you get a nice Ferrari :-)

Posted: Sat Sep 20, 2003 10:26 pm
by Bobbin
Can't even remember when I registered my CCS64, must be five or six years :) Back then I waited impatiently for 1541 support :)

CCS64 has really gone a long way, thanks for fixing the last remaining bugs and making it even more perfect!