Might & Magic II won't save games.
Posted: Tue Sep 16, 2003 4:15 pm
I've run into some unusual and anoying behavior with Might & Magic II that I got from the Arnold archive.
I've been just using save states so far to save my progress, and I'm halfway or so progressed into the game. Unfortunately, at this point in the game you are forced to leave most of your party at the inn (on the save disk) while each character completes her own quest. Also, later in the game you have to give an item to a character and dismiss her back to the save disk in order to get an item where it needs to go, so it is 100% necessary to use the save disk to complete the game.
Now, the game uses one of its game disks as a save disk too, and it worked just fine during the character creation step. I created all my characters, they saved to the disk. I verified this by reloading the game from a clean start and it loaded all the characters fine in their created state.
Once I reached this point in the game, I left most of my characters at the inn and began adventuring with one of them. When I returned to the inn, all of my other characters had returned to their original creation state! Near as I can tell, signing in at the inn isn't saving to the disk like it should. The problem seems related to the game, since I've confirmed it on WinVICE as well. I tried Frodo but the game just resets when I try to load it on any of its versions.
Is there some kind of different save mode this game could be using that the emulators don't use by default? I've done the above steps all without ever closing the emulator and the characters still reset to their old values, so the disk image in memory doesn't even get updated. It's really frustrating to complete half a game and then have no way to continue. Any suggestions would be appreciated.
I've been just using save states so far to save my progress, and I'm halfway or so progressed into the game. Unfortunately, at this point in the game you are forced to leave most of your party at the inn (on the save disk) while each character completes her own quest. Also, later in the game you have to give an item to a character and dismiss her back to the save disk in order to get an item where it needs to go, so it is 100% necessary to use the save disk to complete the game.
Now, the game uses one of its game disks as a save disk too, and it worked just fine during the character creation step. I created all my characters, they saved to the disk. I verified this by reloading the game from a clean start and it loaded all the characters fine in their created state.
Once I reached this point in the game, I left most of my characters at the inn and began adventuring with one of them. When I returned to the inn, all of my other characters had returned to their original creation state! Near as I can tell, signing in at the inn isn't saving to the disk like it should. The problem seems related to the game, since I've confirmed it on WinVICE as well. I tried Frodo but the game just resets when I try to load it on any of its versions.
Is there some kind of different save mode this game could be using that the emulators don't use by default? I've done the above steps all without ever closing the emulator and the characters still reset to their old values, so the disk image in memory doesn't even get updated. It's really frustrating to complete half a game and then have no way to continue. Any suggestions would be appreciated.