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Saving during network game

Posted: Mon Jul 12, 2004 6:23 pm
by Flexman
Two features would be really really important:

1. Saving games in a multiplayer network game. Without saving it is half fun playing games like Fugger, Vermeer, M.U.L.E. etc. because also CCS64 is not so stable in Network mode so that it is really annoying if the game stops.

2. Swapping disksides in network games.

And I aso noticed: The Game Mafia worked while it didn't in network mode. Strange bug?

Posted: Thu Jul 15, 2004 8:22 am
by Rebell
For more Information about Multiplay - have a look :

http://www.computerbrains.com/ccs64/for ... c.php?t=49 :wink: