Using a standard Gamepad with CCS64 (v3.7)
Posted: Mon May 25, 2009 11:03 pm
I have just installed CCS64 (v3.7) and wish to do the following:
Use my standard USB Microsoft gamepad to control the action per a normal C64 game.
Have CCS64 retain configuration data from one session to the next.
I use the Gamebase frontend for my C64 emulation. I cannot seem to get the CCS64 to properly remember anything I set. Basically, I managed to (accidentally) get a game to run with my gamepad, only to quit, change to a different game, and find that CCS64 didn't remember what I just set up. Is there any way to say "save this configuration" so that I don't need to repeat my work?
That said, I have told CCS64 to point Port 2 toward one of the 15 (why so many?) PC Gameport slots. I assume that I must use Gameport 1 because there is only one controller attached to my system. But since XP doesn't give such numbered titles, how do I know it's correct?
I am happy to provide additional information if necessary. Thanks in advance.
Use my standard USB Microsoft gamepad to control the action per a normal C64 game.
Have CCS64 retain configuration data from one session to the next.
I use the Gamebase frontend for my C64 emulation. I cannot seem to get the CCS64 to properly remember anything I set. Basically, I managed to (accidentally) get a game to run with my gamepad, only to quit, change to a different game, and find that CCS64 didn't remember what I just set up. Is there any way to say "save this configuration" so that I don't need to repeat my work?
That said, I have told CCS64 to point Port 2 toward one of the 15 (why so many?) PC Gameport slots. I assume that I must use Gameport 1 because there is only one controller attached to my system. But since XP doesn't give such numbered titles, how do I know it's correct?
I am happy to provide additional information if necessary. Thanks in advance.