CCS64 V3.4 release...

Announcements and discussions about new releases of CCS64 and related tools and materials.

Moderator: Håkan Sundell

Post Reply
Stuart Toomer
Site Co-Admin
Posts: 786
Joined: Wed Aug 20, 2003 2:46 pm
Location: East Yorkshire, England

CCS64 V3.4 release...

Post by Stuart Toomer »

CCS64 V3.4 has been released. The changes are:

- FIX: In the demo Coma Light 8/Oxyron, the Keferns Bars part now works properly (a bug with sprite indexing).

- FIX: In the game Platoon, the small horizontal white line below the Platoon title no longer appears (a bug with changing between certain graphic modes within a raster line).

- FIX: Ex-DOS memory mirroring on the 1541 Device ($2000 - $27FF) is now supported properly.

- FIX: Various un-documented C64 behaviour fixes for the demo Aurora 90%/Level 64.

- FIX: Various fixes for Final III and Sharp.
Kind regards,

Stuart Toomer.
koseidon72
Posts: 34
Joined: Mon Oct 24, 2005 11:28 am

Post by koseidon72 »

Great!
Here I found a little bug.

Selecting palette pal and antialias filter crash the emulator
Stuart Toomer
Site Co-Admin
Posts: 786
Joined: Wed Aug 20, 2003 2:46 pm
Location: East Yorkshire, England

Post by Stuart Toomer »

koseidon72 wrote:Great!
Here I found a little bug.

Selecting palette pal and antialias filter crash the emulator


It doesn't for me. I am using an ATI Radeon X600 SE graphics card.

As far as I know, none of the graphical-rendering code has changed since CCS64 V3.3 - only bug-fixes have been made for certain games/demos.

Try deleting the C64.CFG file in the CCS64 installation folder, re- setting-up CCS64, and trying again...
Kind regards,

Stuart Toomer.
K.C.
Posts: 115
Joined: Fri Nov 12, 2004 12:12 pm
Location: The Netherlands

Post by K.C. »

It is true. It indeed crashes when you set the color palette to PAL and choose antialias.
But it isn't a V3.4 bug. I've tested it with several versions. The bug was also in V3.3.
Versions 3.2 and 3.1 do not crash with these 2 options set.
The graphics card in the system I tested it with is a NVidia GeForce FX 5200.
koseidon72
Posts: 34
Joined: Mon Oct 24, 2005 11:28 am

Post by koseidon72 »

Already done, deleting the cfg is the first thing I do once I install a new release.

I've got an Ati radeon 9100 and the 3.2 version was working well
I haven't changed any setting on display card neither re-installed directx.
Stuart Toomer
Site Co-Admin
Posts: 786
Joined: Wed Aug 20, 2003 2:46 pm
Location: East Yorkshire, England

Post by Stuart Toomer »

I thought that you meant to set Use PAL Palette as the Palette and also use Anti-Alias, but you mean set PAL as the Palette and also use Anti-Alias. I can re-produce the crash. I will pass this on to Hakan immediately. Thank you for your patience and sorry for my mis-understanding.
Kind regards,

Stuart Toomer.
koseidon72
Posts: 34
Joined: Mon Oct 24, 2005 11:28 am

Post by koseidon72 »

:D
renepela
Posts: 41
Joined: Tue Jul 10, 2007 9:14 am

Post by renepela »

Did Hakan make changes to the SID emulation in thes version? Since versieon 3.4 I don't have sound anymore. Tried all different sound settings, but it;s just silent. I'n using an emu 1212m soundcard on Windows XP pro. All was fine with the previous version.
Stuart Toomer
Site Co-Admin
Posts: 786
Joined: Wed Aug 20, 2003 2:46 pm
Location: East Yorkshire, England

Post by Stuart Toomer »

renepela wrote:Did Hakan make changes to the SID emulation in thes version? Since versieon 3.4 I don't have sound anymore. Tried all different sound settings, but it;s just silent. I'n using an emu 1212m soundcard on Windows XP pro. All was fine with the previous version.


As far as I know, no. Your C64.CFG file may have got over-written, so please delete it and re- set-up CCS64 again to your preference. Ensure that SID Emulation is turned On, otherwise no sound will be output irrespective of the other settings.
Kind regards,

Stuart Toomer.
renepela
Posts: 41
Joined: Tue Jul 10, 2007 9:14 am

Post by renepela »

Already tried that. No sound.
Post Reply