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drop zone controls...
http://www.ccs64.com/forum/viewtopic.php?f=1&t=31601
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Author:  kernzy [ Fri Feb 22, 2013 7:45 pm ]
Post subject:  drop zone controls...

hey everyone!!!
this is my first post!
i just started using ccs64 again, and i have trouble with the controls for drop zone, (and others!) so thought i'd ask here.
with my x-arcade joystick the controls mostly work, but the smart bomb is mapped to the fire button, and the cloak is mapped to the left/right controls, so they are rendered useless.
is there a way to configure this for joystick use, and not keyboard?
thanks in advance.
all the best,
paul.
:D

Author:  Stuart Toomer [ Sat Feb 23, 2013 10:06 am ]
Post subject:  Re: drop zone controls...

Press F9, then select Options..., then Input..., and change the input settings to whatever you want in that menu sub-system. Please read the HTML instructions that come with CCS64.

Author:  kernzy [ Wed Oct 09, 2013 1:12 am ]
Post subject:  Re: drop zone controls...

hi Stuart,
i have read the document. it said nothing about mapping secondary fire buttons, or other buttons.
i am using an x-arcade dual stick. everything works fine apart from games where you need the space bar as a second button. i have tried to reconfigure keys, but from the options menu, i don't get the option of adding a secondary button. one fire button only...

Author:  kernzy [ Wed Oct 09, 2013 5:18 pm ]
Post subject:  Re: drop zone controls...

OK, SOME PROGRESS!!
i set joystick 1 to "none", and it works better.
smart bomb is still mapped to space bar, can't change it, but at least it is not deployed when using fire button!!

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