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CCS64 3.0BETA 1.5
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Author:  metalmight [ Mon Dec 20, 2004 3:14 am ]
Post subject:  CCS64 3.0BETA 1.5

When I run CCS64 Beta 1.5 I get the message: "CCS.exe - Entry Point Not Found
The procedure entry point MakeCriticalSectionGlobal could not be located in the dynamic link library KERNEL32.dll".
I read in other topics the suggestion of re-downloading and re-installing Direct X. I reinstalled Direct X 9.0c and same message comes up. My video drivers are updated. The emulator ran fine when I had Windows 2000 but don't remember if I had a previous version of CCS4 back then. I have Window XP Pro now. Dell Optiplex, Pentium 3, 733Mhz, 256MB Ram. What is up here? Any ideas how this can be fixed?

Author:  Rebell [ Mon Dec 20, 2004 11:22 am ]
Post subject: 

its recommented to use servicepack 4 with fixes under windows 2000.

use this and try agin...

Author:  metalmight [ Mon Dec 20, 2004 7:39 pm ]
Post subject: 

I mentioned in my post above that I upgraded to Windows XP Pro. :D

Author:  Rebell [ Tue Dec 21, 2004 3:48 pm ]
Post subject: 

ups .... :oops:

ok - xp with service pack 1 and 2 runs fine ... perhap test an older version like 1.3.
get it here : http://www.ccs64.com/CCS64%20V3.0%20Beta%201.3.zip

cya

Author:  Stuart Toomer [ Tue Dec 21, 2004 9:20 pm ]
Post subject: 

Normally, this indicates some incompatibility with DirectX (DDRAW.DLL and/or WINMM.DLL). If a re-installation of DirectX 9 does not resolve the problem, then it is a compatibility problem with either your sound/graphics drivers (most likely graphics drivers) - see if there are more compatible versions available or use Windows' own drivers.

Author:  metalmight [ Wed Dec 22, 2004 10:02 am ]
Post subject: 

Rebell wrote:
perhap test an older version like 1.3.
get it here : http://www.ccs64.com/CCS64%20V3.0%20Beta%201.3.zip

cya
Nope, that one doesn't work either. :? "Direct 3D Init FAILED - No Windowed Mode" "Direct Draw Init failed - BltFast"

Author:  metalmight [ Wed Dec 22, 2004 10:07 am ]
Post subject: 

Stuart Toomer wrote:
Normally, this indicates some incompatibility with DirectX (DDRAW.DLL and/or WINMM.DLL). If a re-installation of DirectX 9 does not resolve the problem, then it is a compatibility problem with either your sound/graphics drivers (most likely graphics drivers) - see if there are more compatible versions available or use Windows' own drivers.
Why would THIS emulator be incompatible when all my other emulators work fine. I don't see why my computer should have such a hard time emulating an 8 bit computer. This didn't happen until I upgraded to Windows XP. But like I said before my graphic drivers are updated with the latest windows and intel drivers.

peace

Author:  Rebell [ Wed Dec 22, 2004 4:02 pm ]
Post subject: 

"Direct 3D Init FAILED - No Windowed Mode" "Direct Draw Init failed - BltFast"

These are new errors... so now you can run the emulator but not in windowed mode ?

Sorry - i cant help ya out... bye.

Author:  Stuart Toomer [ Wed Dec 22, 2004 6:45 pm ]
Post subject: 

This is definately a graphics driver in-compatibility problem - see if there is anoher version of your graphics driver available that is more DirectX 9 compatible.

Author:  StevenRoy [ Thu Dec 23, 2004 12:30 am ]
Post subject: 

It sounds to me like something could have gone wrong with the KERNEL32.DLL file while upgrading to Windows XP. If this is the case, though, then it should affect more than one program!

Perhaps DirectX isn't being installed correctly. If you have other programs that use Direct3D, it might be a good idea to make sure they still work.

Do you have all the Windows updates installed?

Also, do you have good virus protection on your computer?

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