|Not so much a problem as a Question (Pokes)
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|Author:||tantr0x [ Sat Dec 27, 2003 2:04 pm ]|
|Post subject:||Not so much a problem as a Question (Pokes)|
Wasn't sure which board to post the query on, hopefully this will be ok?
Have only just found the CCS64 emulator and I'm having a blast playing Spindizzy again, but I don't remember it being as hard?! Must be age catching up on me.... My question is this: is there any way to enter pokes while using this emulator? I found a couple that would (apparantly) work but I've absolutely no idea how to proceed, my general messing about hasn't yielded any results.
Any information would be greatly appreciated, hope you all had a happy Christmas!
|Author:||Stuart Toomer [ Sat Dec 27, 2003 10:32 pm ]|
I use the Action Replay cartridge with CCS64 for cheating and entering POKEs in - it's great.
Go to this web-site to download cartridges:
|Author:||StevenRoy [ Mon Dec 29, 2003 7:09 am ]|
I use the CCS64 built-in monitor. I love that monitor. It's not very user-friendly to non-programmers, but now that I'm used to it, I use it for cheating, debugging, SID-ripping, programming... (And you should see some of the stuff I've been programming!)
I've never tried Action Replay but I probably should take a look at it one of these days. There's been a lot of talk about it, I know that.
Ah, Spindizzy. Truly a classic. The version I got was one that had the cheats built in, though. It had one of those "Press Y for infinite time" screens right after the intro. That's the easiest way to cheat, really: Letting the crackers and demo-coders do the work for you! Hah hah hah!
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