Search found 3 matches
- Wed May 27, 2009 7:14 pm
- Forum: CCS64 Usability Problems
- Topic: Using a standard Gamepad with CCS64 (v3.7)
- Replies: 4
- Views: 9879
Re: Using a standard Gamepad with CCS64 (v3.7)
Thank you so much for helping with this. I'm eager to get home and try it out!
- Tue May 26, 2009 10:52 pm
- Forum: CCS64 Usability Problems
- Topic: Using a standard Gamepad with CCS64 (v3.7)
- Replies: 4
- Views: 9879
Re: Using a standard Gamepad with CCS64 (v3.7)
Thanks so much for the response. I will have to look into the GEMUS settings. Since I'm not so great of a coder, I've found the Gamebase script stuff to be confusing.
I am concerned, however, that there's still a missing piece. Nearly all of the C64 software that I have wants the Joystick in Port 2 ...
I am concerned, however, that there's still a missing piece. Nearly all of the C64 software that I have wants the Joystick in Port 2 ...
- Mon May 25, 2009 11:03 pm
- Forum: CCS64 Usability Problems
- Topic: Using a standard Gamepad with CCS64 (v3.7)
- Replies: 4
- Views: 9879
Using a standard Gamepad with CCS64 (v3.7)
I have just installed CCS64 (v3.7) and wish to do the following:
Use my standard USB Microsoft gamepad to control the action per a normal C64 game.
Have CCS64 retain configuration data from one session to the next.
I use the Gamebase frontend for my C64 emulation. I cannot seem to get the CCS64 to ...
Use my standard USB Microsoft gamepad to control the action per a normal C64 game.
Have CCS64 retain configuration data from one session to the next.
I use the Gamebase frontend for my C64 emulation. I cannot seem to get the CCS64 to ...