Bit of a request, this one.
Has anybody out there got a ridiculously rare Commodore 64GS with outer blue box (with the overly happy kid in the corner and the dragon on it) and also have a scanner or really good camera?
Thing is, I really want to make a Hyperspin Theme for this really obscure games ...
Search found 5 matches
- Tue Mar 03, 2009 12:21 am
- Forum: C64
- Topic: Commodore GS Box
- Replies: 0
- Views: 22312
- Mon Mar 02, 2009 10:17 pm
- Forum: CCS64 Usability Problems
- Topic: C64 Cartridges Won't Autorun
- Replies: 6
- Views: 7278
Re: C64 Cartridges Won't Autorun
Cheers for that, it's always the simplest thing isn't it? I had abreviated the names of the disks and the cartiridges are tosec. Doh!
- Sat Feb 28, 2009 8:17 pm
- Forum: CCS64 Usability Problems
- Topic: C64 Cartridges Won't Autorun
- Replies: 6
- Views: 7278
Re: C64 Cartridges Won't Autorun
That would be great, cheers.
- Sat Feb 28, 2009 3:24 pm
- Forum: CCS64 Usability Problems
- Topic: C64 Cartridges Won't Autorun
- Replies: 6
- Views: 7278
Re: C64 Cartridges Won't Autorun
Ok that's dissapointing, the documentation implies you can load a cart from a command line...
- Thu Feb 26, 2009 1:41 am
- Forum: CCS64 Usability Problems
- Topic: C64 Cartridges Won't Autorun
- Replies: 6
- Views: 7278
C64 Cartridges Won't Autorun
Hi there, long time user, first time blah blah....
I am trying to run CCS64 cartridges from a frontend (Hyperspin) as I'm toying with the idea of setting up a Commodore 64 GS wheel (i know it's for fun and because it was such a rubbish system)....
Anyway the problem is disks and tapes will load ...
I am trying to run CCS64 cartridges from a frontend (Hyperspin) as I'm toying with the idea of setting up a Commodore 64 GS wheel (i know it's for fun and because it was such a rubbish system)....
Anyway the problem is disks and tapes will load ...