Hi! Me again! Sorry!
I've some relatively good news: every problem I told you about here, doesn't appear in v3.2 of the emulator. They are present since v3.3.
Also, there's no collision in "Mothership", with v3.5, while everything is fine with v3.2.
In "Wizard" (1984) & "Ultimate Wizard" (boot ...
Search found 6 matches
- Fri Jun 27, 2008 3:06 pm
- Forum: CCS64 and Games
- Topic: Aztec Challenge bug
- Replies: 17
- Views: 26818
- Tue Jun 24, 2008 9:42 pm
- Forum: CCS64 and Games
- Topic: Aztec Challenge bug
- Replies: 17
- Views: 26818
Re: Aztec Challenge bug
I found another problem that could be related to this one, in an early and very simple game: "Moby Dick". The problem here is that your own shots are sometimes disappearing. The game is working properly with WinVICE.
The only catch is that the "bug" is occuring less frequently in this game than in ...
The only catch is that the "bug" is occuring less frequently in this game than in ...
- Wed Jun 18, 2008 10:46 am
- Forum: CCS64 and Games
- Topic: Aztec Challenge bug
- Replies: 17
- Views: 26818
Re: Aztec Challenge bug
Thanks.
I must say that I tried a lot of the games I owned back then, and "Aztec Challenge" is the only game that don't work properly with CCS64. Great work !
I must say that I tried a lot of the games I owned back then, and "Aztec Challenge" is the only game that don't work properly with CCS64. Great work !
- Sun Jun 15, 2008 2:41 pm
- Forum: CCS64 and Games
- Topic: Aztec Challenge bug
- Replies: 17
- Views: 26818
Re: Aztec Challenge bug
I tried with the kernels from WinVICE. The only thing I didn't try was the different memory reset patterns. I just did now and, unfortunately, it makes no difference.
Correct me if I'm wrong but, I read that WinVICE can patch the kernel in memory. So maybe the kernel I got wasn't really the kernel ...
Correct me if I'm wrong but, I read that WinVICE can patch the kernel in memory. So maybe the kernel I got wasn't really the kernel ...
- Sun Jun 15, 2008 12:14 pm
- Forum: CCS64 and Games
- Topic: multi-tape access games
- Replies: 2
- Views: 3847
Re: multi-tape access games
Hello double_bonus,
Once your .t64/.tap is "attached" (ALT+1, then select the file), just press ALT+SHIFT+1 to call the status menu. You'll understand once you're there.
Hope that was helpful.
Once your .t64/.tap is "attached" (ALT+1, then select the file), just press ALT+SHIFT+1 to call the status menu. You'll understand once you're there.
Hope that was helpful.
- Fri Jun 13, 2008 11:18 pm
- Forum: CCS64 and Games
- Topic: Aztec Challenge bug
- Replies: 17
- Views: 26818
Aztec Challenge bug
Hello, first post here !
I've been trying some of my favorite games with CCS64 today. That was great ! Thanks for this wonderful emulator. Brings back a lot of memories.
Nearly every game I tried was working - with some tweaking for some - but, unfortunately, not "Aztec Challenge", one of my ...
I've been trying some of my favorite games with CCS64 today. That was great ! Thanks for this wonderful emulator. Brings back a lot of memories.
Nearly every game I tried was working - with some tweaking for some - but, unfortunately, not "Aztec Challenge", one of my ...